Resume/CV

Jasmine Kay Uy
Visual Development, Illustrator

Art Station: jasminekayart.artstation.com
Full Portfolio: behance.net/jasminekayart
LinkedIn: linkedin.com/in/jasminekayart
Email: jasminekayart@gmail.com

A versatile 2D artist certified in Adobe Photoshop and Illustrator with in-depth knowledge of diverse media both digitally and traditionally. Experienced in all levels of the production pipeline from concept art to finished projects both as an individual and in a collaborative team setting. Highly detail-oriented, efficient, and organized to meet short deadlines. Always willing to improve and grow as an artist and share my learnings with others. Specifically looking for opportunities in the animation and gaming industry.

Education

The University of Texas at Austin, Austin, TX (May 2018)
Bachelor of Fine Arts in Studio Art
– GPA: 3.96
– Distinguished College Scholar
– Featured in the Arts and Entertainment Technology’s animation reels (2016)
– Featured in the It’s Not What You Think: 2018 Senior Art Exhibition

Amarillo College, Amarillo, TX (Aug 2014 – May 2015)
– GPA: 4.0
– Artwork published in Freelancer Magazine (2015)
– Outstanding Art Major Award (2015)


Skills

Digital painting
Illustration
Traditional art and art theory
Visual development and concept art
Character design
Environment Design
2D animation
Storyboarding and drafting

Graphic design
Motion graphics
Vector art
3D modeling and animation
Digital fabrication
Video editing
Understanding of design principles
Agile and Scrum methodologies


Programs

Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Adobe Premiere Pro
Procreate
Autodesk Maya

Rhinoceros 3D
Sculptris
ZBrush
Unity
Adobe Lightroom


Certifications

Digital Arts & Media Bridging Disciplines Program Certificate (2018)
Adobe Certified Associate – Graphic Design & Illustration using Adobe Illustrator CS6 (2014)
Adobe Certified Associate – Visual Communication using Adobe Photoshop CS6 (2013)


Game and Application Development Experience

The Meadows Center for Preventing Educational Risk
Austin, TX (Sept 2018 – Present)
Graphic Designer, Game Artist
– Collaborated with programmers, educators, and researchers to create the Scientific Explorers Apps, a series of simulations that teach 2nd graders the effects of wind and water erosion
– Created storyboards, concept art, game assets, and animations
– Created sketches during meetings for quick visualization of ideas
– Created concept animations to communicate UI/UX designs
– Presented prototypes and concept animations during meetings
– Researches and plans technology-based lesson components and graphics for teacher support documents and related applications within the project curriculum
– Assists in testing apps and curriculum in schools and providing teacher training as needed
– App development team consisted of three people: myself as the artist, Louis Dongwook An as the programmer, and Paul Toprac as our producer

Game Worlds: Game Development Summer Camps
Austin, TX (Jun 2018 – Aug 2018)
Lab Leader, Assistant
– Managed different teams of 3-6 students every week
– Worked with students from elementary school through high school and adapted teaching style to the age group
– Planned and developed games with students, streamlining their workflow and organizing their ideas
– Made quick decisions and assigned tasks to ensure quality and meet deadlines
– Organized and merged student code, managing version control and art components
– Assisted in tutorials for drawing, animation, design, 3D modeling, and the Construct 3 and Unity game engines

Simulation and Game Applications Lab, The University of Texas at Austin
Austin, TX (Feb 2018 – Aug 2018)
Undergraduate Research Assistant, Artist, Animator
– Collaborated with programmers, educators, and researchers to create the Scientific Explorers Apps, a series of simulations that teach 2nd graders the effects of wind and water erosion
– Created storyboards, concept art, game assets, and animations
– Created sketches during meetings for quick visualization of ideas
– Created concept animations to communicate UI/UX designs
– Presented prototypes and concept animations during meetings
– App development team consisted of three people: myself as the artist, Gahwon Lee as the programmer, and Paul Toprac as our producer

2D Game Development Capstone Course, The University of Texas at Austin
Austin, TX, (Aug 2017 – Dec 2017)
Concept Artist, Game Asset Artist, Animator
– Collaborated with 6 other UT Austin students to create a 2D game in 16 weeks, which is now published on itch.io (gatorpcorp.itch.io/to-the-core-again)
– Led art production pipeline and created concept art, monster designs, character animation, UI and HUD elements, and environment assets for the game
– Created early environment concept art that established game atmosphere, colors, and themes
– Organized and distributed roles using Agile and Scrum methodologies to meet weekly deadlines
– Team play-tested game with local industry professionals every other week and presented postmortem to Booz Allen Hamilton
– Created storyboard, art, and animations for game trailer
– Designed prints, game advertisement, sign, and t-shirt for the team’s presentation at The Intel University Games Expo
– Exhibited the game and represented UT Austin at The Intel University Games Expo at the 2018 Game Developers Conference
– Selected as one of the Intel University Games Expo Qualifiers, and joined the other 14 teams that presented their games during the live-streamed Intel University Games Showcase

Freelance Game Artist
– Created 2D character rig and game logo for Cyneon (2018)


Teaching Experience

School of Design and Creative Technologies, The University of Texas at Austin
Austin, TX (Jan 2017 – May 2018)
Undergraduate Teacher Assistant
– Guided classes of about 30 students in learning Adobe Photoshop, Illustrator, Premiere Pro, and After Effects
– Advised students on technical and conceptual problems both in and outside of class
– Responsible for grading, project critiques, and organizing narrative demo reel

Kids’ College, Amarillo College
Amarillo, TX (Jun 2014 – Aug 2017)
Teacher, Teacher Assistant
– Taught Adobe Photoshop, Illustrator, Premiere Pro, and iMovie summer camps for middle school students
– Taught a computer literacy and online safety class for refugees at three different underprivileged elementary schools in Amarillo
Assisted with game development classes for Unity and mobile apps
– Represented Kids’ College faculty and presented student work to Senator John Cornyn
– Created curriculum, schedule, and coursework, adapting it to 30-minute to 4-hour classes of 20 students


Graphic Design Experience

Personal Enrichment, Amarillo College
Amarillo, TX (Jun 2014 – Aug 2016)
Part-Time Mass Communications
– Created media archive for the Continuing Education website, presentations, advertisements, and social media
– Filmed and edited video advertisements for the summer camp
– Photographed, edited, and organized thousands of photos and videos from 100+ classes
– Collaborated with Personal Enrichment Directors to create conference presentations

Redcap Creative Corp.
Amarillo, TX (Jan 2013 – May 2014)
Graphic Design Intern
– Created promotional vector art graphics with Adobe Illustrator for the company’s social media
– Attended client meetings and job shadowed John Chaka and Jerry Bergeron to learn about branding, logo design, website design, and communication with clients
– Optimized files for client websites

Freelance Graphic Design
– Competed with classmates to create designs for local clients and companies through Amarillo Area Center for Advanced Learning’s (AACAL) graphic design program with Tammy Newsom (2012-2013)
– Designed trademarked logo for Snack Pak 4 Kids, an organization that brings meals to students throughout the Texas Panhandle, with the help of Redcap Creative Corp. (2012)
– Designed the Best of Texas Pirates and Pixies event flyer and logo (2013)
– Designed AACAL’s FIRST Robotics team t-shirts and Atomic Armadillo logo that is still used at state competitions (2013)
– Designed logo for Jerre’s Merry Fiddlers (2013)
– Drew figures for Snack Pak 4 Kids water bottle labels, final designs by John Chaka (2014)
– Designed logo for i40 First Urgent Care (2014)
– Designed printed promotional ads, flyers, social media ads, ticket design, and billboards for Best of Texas 25th Anniversary celebration hosted by the Junior League of Amarillo (2015)